Choose your hero and Battle Your Brains Out in this exciting tabletop Battle Arena Game from the creators of the classic hit mobile game Might & Mayhem.

The game

Core battle box

Everything you need to start throwing spells and swinging swords. The base set includes 10 Hero Boards, a 60+ card Shop Deck, 8 unique Effects cards plus dice and health counters for up to 4 players.

 

Pick your heroes, loot the shop, and outwit your opponents in fast tactical rounds averaging less than an hour.

2-4 players • 15-60 minutes • Ages 10+
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Hero-driven tactics

Pick from a roster of 10 epic heroes with unique traits and abilities. Each hero has been designed to capture the essence of the original character, while maintaining unique and diverse mechanics.

 

Choose your allies carefully, outmaneuver your opponents, and set up devastating combos. Every hero has strengths and weaknesses. Try to master them all!

Classic Heroes • Unique Mechanics
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The Shop and Effects

Use your hero's energy to loot game-changing cards from the Shop Deck such as Items that give your heroes additional traits or Actions that have an immediate, often powerful, impact on the game. The Shop makes every game unique and exciting!

 

Effect cards can be applied to heroes, giving them positive or negative traits. Effects can be applied in a variety of ways and need to be carefully considered in your strategy.

60+ Unique Items, Actions, and Effects
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Customizable Mechanics

Might & Mayhem was designed to be home-rule ready! You can play in teams or free-for-all using the standard rules or get creative and easily customize the game for your play group.

 

Want a faster game? Increase the energy rate per turn. Want to simulate an RPG-style arena battle? Let each player control a "team" of multiple heroes. The possibilities are endless!

Team-Play • Free-For-All • Custom Rules
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The History

Video Game Inspiration

Might & Mayhem is based on the mobile battle arena videogame, which captivated over a million players worldwide.

 

The tabletop edition builds on years of balance, character design, and community feedback from the original game while integrating new mechanics that build upon the charm and success of the original. Uniquely, Might & Mayhem has been shaped by thousands of hours of development, testing and expertise.

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Digital to Tabletop Mechanics

For the tabletop game, we designed unique combat mechanics that preserve the battle arena nature of the original while remaining easy to pick up and play. Extensively playtested and carefully balanced, every turn offers meaningful decisions with surprising outcomes.

 

The result is a rules-light, combo-heavy game harnessing the elements of the original game, minus the loading screens.

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The creators

stephen johnson - art director
Stephen Johnson
Art Direction

Stephen is a veteran game artist and creative director whose work has appeared in mobile hits and indie games alike. He leads creative development, layout and design, shaping the overall tone of Might & Mayhem.

kristian millirons - designer
Kristian Millirons
Game Design

Kristian has spent years tuning tactical systems, digital and physical. For Might & Mayhem he focuses on clarity, clever combo potential, and making sure every match has at least one story you want to tell later.